GAMER (Gay Asian Makers Experimental Residency) was born from a need to embrace collective and process-based practice. What might artists across disciplines learn from each other? What might artists within a community learn from each other? The resu
       
     
 Sung Hwan Bobby Park leading his workshop ‘BTM Collage’ alongside participants for GAMER: Night School.
       
     
gamer-5-2000x.jpg
       
     
gamer-7-2000x.jpg
       
     
 Sam Low presents a second iteration of ‘Flavour Room’ as part of  GAMER: Night School.
       
     
gamer-9-2000x.jpg
       
     
gamer-10-2000x.jpg
       
     
 Steven Junil Park in conversation with Nathan Joe for his talk/workshop ‘Dressing as a Daily Act of Becoming’ for GAMER: Night School.
       
     
gamer-22-2000x.jpg
       
     
gamer-21-2000x.jpg
       
     
 Nathan Joe and Bea Gladding reflect on ‘The Purpose of Space’ (within arts institutions and collective practices) through an activated conversation and workshop.
       
     
gamer-25-2000x.jpg
       
     
gamer-27-2000x.jpg
       
     
 GAMER (Gay Asian Makers Experimental Residency) was born from a need to embrace collective and process-based practice. What might artists across disciplines learn from each other? What might artists within a community learn from each other? The resu
       
     

GAMER (Gay Asian Makers Experimental Residency) was born from a need to embrace collective and process-based practice. What might artists across disciplines learn from each other? What might artists within a community learn from each other? The result was a micro-residency across disciplines. Curated by Nathan Joe, the first iteration of it ran for just under a week at Te Wā, Ōtautahi Christchurch.

In the second iteration, GAMER: Night School, select participants of GAMER returned and ran a series of talks and workshops where the public was invited. This was done in partnership with Parallax, a curatorial program at Artspace devoted to reiterating forms of gathering.

Read more here.

 Sung Hwan Bobby Park leading his workshop ‘BTM Collage’ alongside participants for GAMER: Night School.
       
     

Sung Hwan Bobby Park leading his workshop ‘BTM Collage’ alongside participants for GAMER: Night School.

gamer-5-2000x.jpg
       
     
gamer-7-2000x.jpg
       
     
 Sam Low presents a second iteration of ‘Flavour Room’ as part of  GAMER: Night School.
       
     

Sam Low presents a second iteration of ‘Flavour Room’ as part of GAMER: Night School.

gamer-9-2000x.jpg
       
     
gamer-10-2000x.jpg
       
     
 Steven Junil Park in conversation with Nathan Joe for his talk/workshop ‘Dressing as a Daily Act of Becoming’ for GAMER: Night School.
       
     

Steven Junil Park in conversation with Nathan Joe for his talk/workshop ‘Dressing as a Daily Act of Becoming’ for GAMER: Night School.

gamer-22-2000x.jpg
       
     
gamer-21-2000x.jpg
       
     
 Nathan Joe and Bea Gladding reflect on ‘The Purpose of Space’ (within arts institutions and collective practices) through an activated conversation and workshop.
       
     

Nathan Joe and Bea Gladding reflect on ‘The Purpose of Space’ (within arts institutions and collective practices) through an activated conversation and workshop.

gamer-25-2000x.jpg
       
     
gamer-27-2000x.jpg